Loftia Crafting Stations and Recipes Guide

In the Loftia demo, crafting stations including Project Station, Refining Station, Carpentry Station, and Cooking Station process recipes.

Crafting Stations and Recipes in Loftia

In Loftia, recipes are processed across specialized crafting stations to manufacture tools, decorative furnishings, and cooked meals. Crafting recipe entries define an energy cost, required input items, and the produced item. Crafting facilities include the Project Station Lv.1, Refining Station Lv.1, Carpentry Station Lv.1, and Cooking Station Lv.2.

Project Station Tier 1 and Hammer Production

At Project Station Lv.1, players craft tools such as the Hammer. The Hammer recipe does not require an unlock condition before crafting. Processing a Hammer requires 2 energy units. The recipe requires 5 Screws and 5 Plastic Discards as input ingredients. Completing the recipe produces 1 Hammer. According to the item description, the Hammer is used to dislodge reusable materials from big piles of trash. The basic Hammer is designated with Personal rarity and cannot be sold. In the item catalogue, the Hammer lists its acquisition source as Recipe: Hammer (Recipe).

Project Station Tier 2 and Bounce Shoes

At Project Station Lv.2, players craft utility equipment such as Bounce Shoes. The Bounce Shoes recipe requires unlock before it can be crafted at the station. Crafting Bounce Shoes consumes 5 energy units. The recipe requires 2 Aluminium Bar, 10 Resin, and 2 Banana Leather as crafting inputs. Each finished crafting cycle outputs 1 Bounce Shoes. The recipe description notes that the special alloy in these interacts with Jump Pad magnets allowing the user to reach new heights.

Refining Station Tier 1 and Adobe Production

At Refining Station Lv.1, players process gathered materials to produce Adobe. The Adobe recipe does not require an unlock condition to produce. Producing Adobe consumes 1 energy with a processing time of 15 seconds. The refining recipe requires 5 Clay as its sole input material. Each cycle delivers 1 Adobe. According to the recipe description, Adobe is strong material made out of mud and vegetable remains, used since the dawn of civilization.

Carpentry Station Tier 1 and Furniture Crafting

At Carpentry Station Lv.1, players manufacture decorative items such as the Basic Animal Bean Bag. This decorative bean bag recipe does not require an unlock condition before crafting. Crafting the bean bag requires 1 energy. The recipe requires 6 Plant Fiber and 6 Plastic Discards. Completing the crafting process outputs 1 Basic Animal Bean Bag. The in-game description notes that this knit animal bean bag will keep you company while also keeping you cozy.

Cooking Station Tier 2 and Meal Recipes

At Cooking Station Lv.2, players combine harvested crops to prepare dishes like Banana Curry. The Banana Curry recipe has an unlock condition before players can prepare it. Cooking Banana Curry requires 2 energy units. The dish requires 1 Banana, 1 Coconut, and 1 Onion as culinary ingredients. The finished cooking recipe outputs 1 Banana Curry. According to the recipe description, Banana Curry is a tropical twist on a classic curry.

Sources

  • Loftia demo game files

Sources & References

  • Loftia demo game files