Main Questline Progression
In Loftia, the main story extends across four progressive district arcs. The quest chain guides players through establishing a home, mastering flight, reviving hanging farms, stabilizing the electrical grid, and investigating mysterious seismic spores.
Chapter 1: Loftia City
The story begins in Loftia City under the guidance of Pebble:
- In “A Fresh Start”, players meet neighbors and build the basics of their new floating home.
- In “The First Sprout”, players learn crop-growing and land care from the local farmer to earn permits.
- In “Permission to Glide”, players see Milo to get advanced machinery needed to help a neighbor district post-quake.
- In “Adventure Awaits!”, Ryder suspects Loftia’s instability is tied to the Research Islands and embarks on an adventure.
- In “Certified Flying Loftian”, players craft a new glider and catch the breeze to the Hanging Gardens.
Chapter 2: The Hanging Gardens
Arrival in The Hanging Gardens expands farming and conservation efforts:
- In “A Call From the Gardens”, players check in on Loftia’s greenest district after recent quakes.
- In “Fish Are Friends”, the resident biotechnologist shares a fin-tastic research plan.
- In “Field Research”, Kassim maps out district connections by completing Research Stations and gathering field notes.
- In “Everything Is Connected”, Kassim shows how research bore fruit for the district before striking news arrives.
Chapter 3: The Gridfall
In The Gridfall, players work alongside Atlas and Mita to revive technology:
- In “Keeping the Lights On”, Mita works hard to keep the Gridfall in one piece after the quakes.
- In “The Case of the Missing Curator”, players assess underground damage to locate the missing curator.
- In “Field Notes and Loose Bolts”, Atlas gathers answers by feeding materials to the Research Station.
- In “Beneath the Surface”, players grab a key to unlock underground pathways and repair pillars.
- In “The Art of Letting Go”, Mita and Kassim build a special tool to track down duplicated relics.
- In “A Second Life”, players help give Milo’s Recycler a second chance.
- In “Mending What’s Broken”, Mita pursues a creative idea to fix the crack in Loftia City.
Chapter 4: The Underground Spores
The storyline advances into an underground fungal crisis:
- In “Following The Crumbs”, Pebble spots someone suspicious sneaking around in Loftia’s underground.
- In “The Shroom Next Door”, Doctor Marie attempts to open a secret door requiring rare Old Earth mushroom specimens.
- In “Too Many Spores Spoil the Soup”, players help Loftia’s leading luminaries test ideas to address underground conditions.
Sources
- Loftia Early Access game files
